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Traveller-digest    Wednesday, December 29 1999    Volume 1999 : Number 1603<BR>
<BR>
<BR>
<BR>
(R)1996. Traveller is a registered trademark of FarFuture Enterprises.<BR>
All rights reserved.<BR>
<BR>
The following topics are covered in this digest:<BR>
<BR>
Re: free trader<BR>
Re: About TNE-RCES list<BR>
Re: Drawing Program<BR>
Re: Honorary Kills<BR>
Phil McGreggor<BR>
re:  Santanocheev, the man...<BR>
re:  Help!  Need characters!Hi all!<BR>
Re: Help!  Need characters!<BR>
Re: Drawing Program<BR>
Re: Keyboard Kills Since 20 Oct 99<BR>
Re: Art and attraction<BR>
Re: Geographical idiocy (<BR>
Re: England<BR>
Re: Drawing Program<BR>
re: [none]<BR>
Re: England<BR>
Re: Hiding education :was Geographical idiocy<BR>
Re: Drawing Program<BR>
re: Why use .jpg?<BR>
Re: Gunnery<BR>
Re: 3I Sports<BR>
Re: Re Image Formats<BR>
Re: 3I Sports<BR>
Re: Sac'to? (Was Re: SF Trav game)<BR>
Re: Drawing Program<BR>
Re: Drawing Program<BR>
<BR>
----------------------------------------------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 16:50:55 -0500<BR>
From: "David J. Golden" <goldendj@pcisys.net><BR>
Subject: Re: free trader<BR>
<BR>
At 01:46 am 12/29/99 -0000, you wrote:<BR>
>>    Wasn't the official deckplan 1.5m x 1.5m? I think they listed a<BR>
Dton as<BR>
>>6.75<BR>
><BR>
><BR>
>Actually, now I think about it I'm sure it varied between rulesets.<BR>
The TNE<BR>
>disp-ton was 14m3, the volume of 1 metric tonne of liquid hydrogen,<BR>
but I<BR>
>think the value used in CT and TNE was different. (Although I don't<BR>
think it<BR>
>was as small as 6.75m3 - I could be wrong.)<BR>
<BR>
	CT defined 1 disp ton to be the volume displaced by one metric ton<BR>
mass of liquid hydrogen, which is 14m^3 (+/-). MT kept the definition<BR>
but changed the volume to 13.5m^3 to make life easier for<BR>
anal-retentive deckplan artists who wanted an exact number of squares<BR>
per Dt (1.5m squares, 3m deck=6.75m^3=0.5 Dt[MT]). TNE went back to<BR>
14m^3, changed the squares to 2m and 3.5m decks (7m^3=0.5Dt[TNE]),<BR>
and reminded everybody of the "slop" rule in drawing deckplans ...<BR>
*I* always wanted a decent 3D CAD/modelling tool so I didn't have to<BR>
have square ships but could still get "accurate" ship layouts.<BR>
<BR>
- -- As Dick Cavett put it so eloquently many years ago, "If violence<BR>
in TV and movies causes violence in the world, how come we don't see<BR>
random acts of situation comedy breaking out on the streets?"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 16:53:06 -0500<BR>
From: "David J. Golden" <goldendj@pcisys.net><BR>
Subject: Re: About TNE-RCES list<BR>
<BR>
At 08:41 pm 12/28/99 -0600, you wrote:<BR>
>I can't seem to send to the TNE-RCES list this evening.  Does anyone<BR>
>know if there's a problem there?<BR>
><BR>
>In case it helps, I get this error<BR>
><BR>
>"<tne-rces@silent-tower.org>...Can not check MX records for<BR>
>recipient host silent-tower.org Please check the message recipients<BR>
>and try again."<BR>
<BR>
	No solution, but it sounds like your mail system can't find anybody<BR>
to accept mail for silent-tower.org.<BR>
<BR>
- -- As Dick Cavett put it so eloquently many years ago, "If violence<BR>
in TV and movies causes violence in the world, how come we don't see<BR>
random acts of situation comedy breaking out on the streets?"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 16:58:21 -0500<BR>
From: "David J. Golden" <goldendj@pcisys.net><BR>
Subject: Re: Drawing Program<BR>
<BR>
At 08:46 pm 12/29/99 +1300, you wrote:<BR>
>It might be a nice idea to use CORBA IDL to describe various<BR>
Traveller<BR>
>software packages such as Predict. That's a project I might look at<BR>
when I'm<BR>
>bored in a hotel room some time.<BR>
<BR>
	Any good references on CORBA? (I'm currently in "SEND MORE DATA"<BR>
mode ... all the flying I do, at least I can read & learn. Just wish<BR>
I had a decent laptop ...).<BR>
<BR>
- -- As Dick Cavett put it so eloquently many years ago, "If violence<BR>
in TV and movies causes violence in the world, how come we don't see<BR>
random acts of situation comedy breaking out on the streets?"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 17:06:52 -0500<BR>
From: "David J. Golden" <goldendj@pcisys.net><BR>
Subject: Re: Honorary Kills<BR>
<BR>
At 03:31 pm 12/29/99 -0500, you wrote:<BR>
>But when I give a kill - like the one that you listed - you don't<BR>
>know whether it's an 'honorary' kill (no actual programming fluid<BR>
>involved), what I call a 'technical' kill (i.e., if I wasn't able<BR>
>to suck it down, you'd have gotten it), or a 'hard' kill (where<BR>
>there's really programming fluid all over the place).<BR>
><BR>
>As I view it, it's the semantic reaction that counts, rather than<BR>
>the actual presence or spewage of fluid - a kill is a kill.<BR>
>Otherwise, there would be people who you could never get a kill<BR>
>from, because they don't, as a matter of policy (either personal<BR>
>or company), partake when near the computer.<BR>
<BR>
	I'll have to support this particular definition--I haven't had a<BR>
spewage incident since lo these many years ago hazing new cadets ...<BR>
I mean providing leadership training ... I mean, anyway, I've just<BR>
been awarding "honorary" kills to the ones that made me either grin<BR>
or groan ...<BR>
<BR>
- -- As Dick Cavett put it so eloquently many years ago, "If violence<BR>
in TV and movies causes violence in the world, how come we don't see<BR>
random acts of situation comedy breaking out on the streets?"<BR>
<BR>
------------------------------<BR>
<BR>
Date: Thu, 30 Dec 1999 09:41:58 +1000<BR>
From: dadams@parracity.nsw.gov.au<BR>
Subject: Phil McGreggor<BR>
<BR>
>>><BR>
Is Phil McGregor still a TML person? I remember one of the folks<BR>
who wrote Space Opera was at one time. I would like to get in<BR>
contact with them.<BR>
<BR>
I can post the rough draft of these tables to the TML or to my<BR>
website, but I dont want to ruffle feathers or step on toes in the<BR>
process.<BR>
<<<<BR>
<BR>
He is not, but is still reachable on mailto:aspqrz@dialix.oz.au<BR>
<BR>
He should be cool about such stuff, but check with him first (I wont see him<BR>
till the new year).<BR>
<BR>
Darryl<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 14:49:36 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: re:  Santanocheev, the man...<BR>
<BR>
>Dan Roseberry <rosebee@troi.csw.net><BR>
<BR>
>What language is Santanocheev derived from?<BR>
<BR>
I think it's a Solomani name, a corruption and blend<BR>
of Spanish "Santa" or "Santana" with a Slavic "chev"<BR>
or "cheff".  <BR>
<BR>
>Who were Santanocheev's "political and social<BR>
>connections"? the persons who had promoted him to<BR>
>Sector Admiral <BR>
<BR>
I've assumed that he was well connected to the court<BR>
of the Matriarch of Mora.  Mora is the sector capital,<BR>
so the Matriarch (who also holds the Imperial title<BR>
Duchess of Mora) wields a lot of power in the sector.<BR>
<BR>
>Were they pushing Santanocheev's promotions in an <BR>
>attempt to replace Norris with someone more to their <BR>
>liking?<BR>
<BR>
No.  Norris's only position at the beginning of the<BR>
war was Duke of Regina; no one was trying to put<BR>
Santanocheev into that spot.  <BR>
<BR>
Norris wasn't a serving naval officer at the beginning<BR>
of the war.  (During the war, Norris took over naval<BR>
operations in the sector pursuant to the Imperial<BR>
Warrant.)<BR>
<BR>
>Finally, after Santanocheev was sacked, he demanded a<BR>
<BR>
>board of inquiry into why he had been relieved (TNS <BR>
>bulletin 010-1110)  He continued to demand an inquiry<BR>
<BR>
>after he had retired (TNS bulletin 146-1110). What <BR>
>were the results of the inquiry, if any? What did he <BR>
>do after he retired?<BR>
<BR>
Canon doesn't say.  <BR>
<BR>
The board of inquiry would probably find that ONI was<BR>
established beyond Santanocheev's authority and<BR>
hampered the war effort, so Santanocheev would receive<BR>
some Imperial censure, possibly including a downgrade<BR>
in noble rank (I've forgotten his noble status, if<BR>
any; is there an official UPP for Santanocheev?).  <BR>
<BR>
Santanocheev would not be found guilty (nor even<BR>
charged with) any more serious offense like treason. <BR>
He was just power-mongering, and may be able to<BR>
justify his actions based on review of intelligence<BR>
reports that were being provided to him.  <BR>
<BR>
Santanocheev retired.  He might have been invited to<BR>
resign from the Navy, or he might simply have been<BR>
assigned to some job where he couldn't cause any harm<BR>
for the rest of his career, and decided that he'd had<BR>
enough.  He might have just felt humiliated at his<BR>
treatment at Norris's hands after Norris got the<BR>
warrant.  He might have just gotten old and decided<BR>
that he didn't want to run any more wars, but would<BR>
rather tend his garden and enjoy his wife and<BR>
grandchildren.<BR>
<BR>
Post-war Santanocheev might be an interesting factor<BR>
in a game.  The obvious possibilities are:<BR>
<BR>
1) Santanocheev seeks revenge on Norris for Norris'<BR>
exposing him as the incompetent he truly is.  The PCs<BR>
might be hired by Santanocheev to discredit Norris in<BR>
some way, or by Norris to protect him from<BR>
Santanocheev.<BR>
<BR>
2) "When you get tired of checking your porridge for<BR>
broken glass, you are tired of being a sector duke." <BR>
Norris, paranoid but not unreasonably so, plans to<BR>
whack Santanocheev.  The PCs are hired by one side or<BR>
the other.<BR>
<BR>
3) Santanocheev is trying to clear his name (probably<BR>
during the board of inquiry), and hires the PCs to get<BR>
evidence, possibly in the form of testimony from<BR>
Zhodani operatives or naval personnel, or Zhodani<BR>
naval or governmental records.  This operation could<BR>
be overt, covert, or both.  The overt operation is to<BR>
hire a Zhodani lawyer to help get through the various<BR>
bureaucracies and get the Zhodani to care enough about<BR>
the problem.  The covert operation is obvious.  Both<BR>
can happen at once.  <BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Talk to your friends online with Yahoo! Messenger.<BR>
http://messenger.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 14:53:22 -0800 (PST)<BR>
From: Glenn Goffin <gmgoffin@yahoo.com><BR>
Subject: re:  Help!  Need characters!Hi all!<BR>
<BR>
>From: "Boris Cibic" <kafka47@hotmail.com><BR>
<BR>
>   Does anyone have a computer program (IBM<BR>
>compactible preferable Windows 95) which can generate<BR>
<BR>
>characters?  I will be running an adventure for an<BR>
>upcoming con...<BR>
<BR>
Let me let you in on a little secret among Traveller<BR>
referees.  We just make up the statistics and<BR>
histories of NPCs and pre-generated PCs.  We play with<BR>
the character generation systems enough to get a<BR>
feeling for them, sure, but when we need a character,<BR>
we just write down what we want.  (Don't tell anyone<BR>
else.)<BR>
<BR>
- --Glenn<BR>
__________________________________________________<BR>
Do You Yahoo!?<BR>
Talk to your friends online with Yahoo! Messenger.<BR>
http://messenger.yahoo.com<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 17:10:01 -0600<BR>
From: Black ICE <wombat@premier.net><BR>
Subject: Re: Help!  Need characters!<BR>
<BR>
Boris Cibic wrote:<BR>
> <BR>
> Hi all!<BR>
>    Does anyone have a computer program (IBM compactible preferable Windows<BR>
> 95) which can generate characters?  I will be running an adventure for an<BR>
> upcoming con...I need two Marine character (2 terms); one Naval attache (2<BR>
> terms); one army (5 terms).  I would prefer if that they were generated<BR>
> using the Advanced Character Generation scheme (otherwise, Mercenary & High<BR>
> Guard).<BR>
<BR>
The only computer program for character generation that I've tried is<BR>
Stuart Ferris's program (for Win95).  I liked it.  You can download it<BR>
at:<BR>
<BR>
http://www.bigbailey.com/vspace/stuart_ferris.htm<BR>
<BR>
Note that it doesn't use Book 4+ rules, so you may want to "spice up"<BR>
the characters afterward.<BR>
<BR>
<BR>
- -- <BR>
AuricTech Shipyards Journeyman Gearhead<BR>
"Gold-Plated [tm] solutions for copper-plated problems!" (r)<BR>
Keeper of the TML Keyboard Casualty List<BR>
<BR>
http://www.geocities.com/Area51/Shadowlands/9776<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 20:11:45 -0000<BR>
From: "Nick Bradbeer" <nickb@ndirect.co.uk><BR>
Subject: Re: Drawing Program<BR>
<BR>
>Basically, even if it was legal to attempt such a thing,  it would be<BR>
>impossible to prove, seeing as programs exist that let you edit the strings<BR>
>in a GIF such as the one that states which editor created it.<BR>
>I often change this to read something like Unisys Sucks! just for the hell<BR>
>of it whenever I need to use GIF.<BR>
<BR>
<BR>
Really?<BR>
<BR>
Sounds interesting. Where can you get these from?<BR>
<BR>
Nick<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:31:04 -0000<BR>
From: "Nick Bradbeer" <nickb@ndirect.co.uk><BR>
Subject: Re: Keyboard Kills Since 20 Oct 99<BR>
<BR>
>Does a hyper-sheath allow Superman to have safe sex ?<BR>
<BR>
<BR>
DOH! And I'd heroically managed to avoid replying to that one for *days*...<BR>
<BR>
Nick<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 16:02:29 -0800<BR>
From: "Kelly St.Clair" <kellys@efn.org><BR>
Subject: Re: Art and attraction<BR>
<BR>
On Wed, 29 Dec 1999 14:21:14 -0500 (EST), Kenji Schwarz<BR>
<schwarz@fas.harvard.edu> wrote:<BR>
<BR>
>I will wait breathlessly for the first Traveller art to depict the<BR>
>Intrepid Adventurers with potbellies and cellulite.<BR>
<BR>
Wasn't at least one member of the Official DGP Adventuring Party (the<BR>
roboticist, IIRC) rather "stout"?<BR>
<BR>
Seriously:  anyone who spends a lot of time in space has a very good reason<BR>
to keep their weight constant.  Not being able to fit into your Vacc Suit<BR>
(tailored or otherwise) when the decompression alarm goes off is Bad(tm).<BR>
<BR>
Consider also that most Traveller characters are, even now, ex-military.<BR>
They have experience with physical discipline and a tendency to maintain it<BR>
after they leave active service (that, or go completely to seed...)<BR>
<BR>
<BR>
<BR>
- --------------<BR>
Kelly St.Clair   "The Jigglypuff's trilling seems to have a <BR>
kellys@efn.org    tranquilizing effect on the human nervous system.<BR>
                  Fortunately, I am... immune..."<BR>
                            -- Mr. Spock, THE TROUBLE WITH POKEMON<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:22:35 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Geographical idiocy (<BR>
<BR>
At 16:45 -0500 23/12/99, Bruce Johnson <johnson@pharmacy.arizona.edu> wrote:<BR>
>guess I was a nerd even in grade school (well, duh!) I liked geography:<BR>
>we always got neat little blank maps to draw on, which started a long,<BR>
>and ongoing fascination with things cartographic...<BR>
<BR>
If I hadn't done Engineering as a degree, I'd have done Geography <BR>
(probably with a meteorology flavour).<BR>
<BR>
ObTrav: My favourite non-Traveller support book, 'World Building' by <BR>
Stephen Gillett (recommended by Doug Berry - thanks Doug) looks at <BR>
how to build realistic worlds and has recently been bought by my old <BR>
school head of geography to use for lessons.<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:27:41 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: England<BR>
<BR>
At 16:45 -0500 23/12/99, "Rupert Boleyn" <rboleyn@paradise.net.nz> wrote:<BR>
>I'm not quite sure how you'd get the same result in WWI, after all it<BR>
>ths the Germans who went in for city bombing in that war.<BR>
<BR>
Interestingly the first German bombs on London in WW2 were accidental <BR>
(dropped from a damaged aircraft).<BR>
<BR>
Bomber Command responded with a light raid over Berlin and the rest, <BR>
as they say, is history.<BR>
<BR>
As an aside, I spent this afternoon with my Gran (83 years) who <BR>
reminisced a little on the war. She lived in Liverpool, the UK port <BR>
that was the focus of the Atlantic convoys. Liverpool suffered <BR>
intensive bombing raids during 1941 which were hardly mentioned in <BR>
the press as they did not want to release strategic information about <BR>
the docks etc.<BR>
<BR>
It begs the question would the Imperium routinely suppress such info <BR>
- - I suspect they would!<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:38:13 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Drawing Program<BR>
<BR>
At 19:10 -0500 23/12/99, "Zane H. Healy" <healyzh@aracnet.com> wrote:<BR>
<BR>
>Well, if you can find someone selling a copy of ClarisDraw, I've got a<BR>
>library for doing deckplanes on my web site.  I don't know if it will work<BR>
>under ClarisWorks/AppleWorks.  I've never tried it with my old version of<BR>
>ClarisWorks, and haven't had a reason yet to get the latest version of<BR>
>AppleWorks.<BR>
<BR>
I opened them in ClarisWorks 5 and Illustrator 7 a while ago. Several <BR>
of the deckplan symbols were out a bit, but usable.<BR>
<BR>
>If you can't find ClarisDraw I would recommend AppleWorks though since it<BR>
>includes most of the functionality of ClarisDraw.  I think it's available<BR>
>on the PC still, and I know it's available for the Mac.  I've found<BR>
>ClarisDraw to be the best program out there for doing deckplans and<BR>
>starcharts, but it isn't suited for planetary maps.  Personally for<BR>
>planetary maps I'd use Painter, but Painter is a rather expensive program.<BR>
<BR>
Appleworks available for Win95 and MacOS and is currently badged as <BR>
v5. It is due to be upgraded to v6 very soon (adding a presentation <BR>
module). It also includes a paint module. ISTR that US price is $99?<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:42:32 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: re: [none]<BR>
<BR>
At 19:10 -0500 23/12/99, "William F. Hostman" <aramis@gci.net> wrote:<BR>
>There was a Linux project for mac emulation[1], but I haven't heard the<BR>
>penguins peep about it since 1997.<BR>
<BR>
Doesn't Apple have a MacOS emulator for UNIX called A/UX or something <BR>
like that?<BR>
<BR>
I won't mention Rhapsody either....<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:49:32 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: England<BR>
<BR>
At 20:10 -0500 23/12/99, Glenn Goffin <gmgoffin@yahoo.com> wrote:<BR>
<BR>
>failing to try to destroy the Royal Navy during the Battle of Britain;<BR>
<BR>
As the Battle of Britain was aimed at destroying the UK's air power <BR>
that should read Royal Air Force not Royal Navy. And they very nearly <BR>
did.<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:51:56 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Hiding education :was Geographical idiocy<BR>
<BR>
At 20:51 -0500 23/12/99, "Douglas E. Berry" <BR>
<gridlore@pop.mindspring.com> wrote:<BR>
>Music is a wonderful way to learn, and it sticks things in your head.  For<BR>
>example, Kirsten and I were horrified to discover that we both remember the<BR>
>words to the Dukes of Hazzard theme.<BR>
<BR>
What about 'the Fall Guy'?<BR>
<BR>
;-)<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 22:59:01 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Drawing Program<BR>
<BR>
At 21:47 -0500 23/12/99, "Thomas Vickers" <redroach@flex.net> wrote:<BR>
>Gateway owns the Amiga.<BR>
>Rumors have been circulating ever since.<BR>
>Everything from sit on it to marketing a new Monster powered Amiga.<BR>
><BR>
>Personally, I miss my old Amiga.<BR>
>Damn thing was nice.<BR>
<BR>
Feel the same about the Atari TOS machines (ST/Falcon). Did the Amiga <BR>
have the same rumours as Atari did about a PPC version when Commodore <BR>
died?<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:04:49 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: re: Why use .jpg?<BR>
<BR>
At 21:47 -0500 23/12/99, "Jason T. Barnabas" <cybernaut@netzero.net> wrote:<BR>
>I have noticed a recurring complaint on the TML.  Many<BR>
>of you do graphics on one system or another and then<BR>
>convert the graphics to .jpg format for display on your<BR>
>web-sites.  You don't like the way they look and I can<BR>
>understand why.  Believe it or not, .gif is much better<BR>
>suited to many such applications.  Illos of people or<BR>
>places usually don't look good in .gif, but even very<BR>
>complex line drawings look excellent in that format and<BR>
>will probably download faster.<BR>
<BR>
To be honest, Acrobat PDF is the best format to ensure accuracy. <BR>
Downside is that you need Illustrator or Photoshop(?) to edit the <BR>
resulting file.<BR>
<BR>
I prefer downloadable deckplans as Acrobat files.<BR>
<BR>
Dom (still a week behind, not having reached Xmas on TML yet)<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:02:10 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Gunnery<BR>
<BR>
At 21:47 -0500 23/12/99, Nick Bradbeer" <nickb@ndirect.co.uk> wrote:<BR>
>"...and the workstation turns and banks along with the weapon."<BR>
><BR>
>Now, maybe it's me, but I had this crazy idea the spinal mount was so called<BR>
>because it was about two hundred metres long and embedded firmly into the<BR>
>spine of the ship. And if the ship turns, the weapon stations turns with it.<BR>
><BR>
>Can anyone throw in a plausible explanation?<BR>
<BR>
Lousy editing by Imperium Games? Nah! That can't be true!<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:08:35 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: 3I Sports<BR>
<BR>
At 22:35 -0500 23/12/99, Frank Pitt" <frankie@mundens.gen.nz> wrote:<BR>
>Damn, now you've got me free associating old UK TV Shows now, anyone<BR>
>remember "Heart of Darkness"  ? And the "sequel" about BSE, which came out<BR>
>before the big BSE scare ?<BR>
<BR>
Do you mean 'Edge of Darkness', the BBC TV series about illicit <BR>
plutonium production by a formerly state owned nuclear fuel company <BR>
bought by US venture capital?<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 16:08:41 PST<BR>
From: shadow@krypton.rain.com (Leonard Erickson)<BR>
Subject: Re: Re Image Formats<BR>
<BR>
In mail you write:<BR>
<BR>
>> >They also have the ability to "rasterize" an image for "quicker"<BR>
>> >display. Basicly, it's an interlace option. Every 8th(?) line is<BR>
>> >displayed. Then the "4th" lines "halfway" between them. Then the<BR>
>> >"second" lines, and finally the last pass fills in the remaining lines.<BR>
>><BR>
>> I'm sure you can interlace JPEGs these days. At least, I'm pretty sure<BR>
> Corel<BR>
>> 8 has an option on the save window.<BR>
><BR>
> Both "raterized" and "interlaced"  actually mean something completely<BR>
> different from what  you are both describing, which is "progressive<BR>
> decoding/encoding"<BR>
><BR>
> The original JPEG format did this by default, it was designed for the<BR>
> purpose.<BR>
> I think GIF can now do this as well.<BR>
<BR>
The ability to do so was one of the design criteria for GIF. GIF has<BR>
*always* been able to do this.<BR>
<BR>
- -- <BR>
Leonard Erickson (aka Shadow)<BR>
 shadow@krypton.rain.com        <--preferred<BR>
leonard@qiclab.scn.rain.com     <--last resort<BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:41:44 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: 3I Sports<BR>
<BR>
At 17:45 -0500 24/12/99,  "i Steve" <isteve1967@hotmail.com> wrote:<BR>
>And of course there's racing in several incarnations.  If anyone's seen the<BR>
>PC/Playstation game WipeOut (high speed grav vehicle racing with weapons) it<BR>
>seems perfect for Trav to me...kind of a far future Formula One.<BR>
<BR>
I agree - that's what struck me about it too.<BR>
<BR>
G-Police is a great idea for dark Traveller and CP2020 campaigns too.<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:13:45 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Sac'to? (Was Re: SF Trav game)<BR>
<BR>
At 0:55 -0500 24/12/99, "Thom Harris" <thomharr@mediaone.net> wrote:<BR>
<BR>
>The best in New England is coming up in late Feb 2000. It will take place in<BR>
>Andover, MA and this is the 14th consecutive year. You can get all the info<BR>
>at http://www.totalcon.com with schedules and events listed. There isn't ANY<BR>
>Traveller scheduled to be played right now but I am good friends with one of<BR>
>the founding fathers (Mark Dowdy) and have participated in every convention<BR>
>for the last ten years. It has grown to rank about second in size in the<BR>
>U.S. If you are interested then send me an email at <BR>
>thomharr@mediaone.net and I'll certainly do my best to get a table <BR>
>added.<BR>
<BR>
If you get something going, I suspect I can get some support material <BR>
for you from BITS (con adventures etc). Just let me know.<BR>
<BR>
There is a con adventure on the BITS website at the moment.... <BR>
http://www.bits.org.uk/ and it will be disappearing after 01/01/2000<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:18:23 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Drawing Program<BR>
<BR>
At 5:43 -0500 24/12/99,  eris@pcola.gulf.net wrote:<BR>
>CompuServe used some compression codes that were owned by, HP I think.<BR>
>CompuServe has basically said anyone that wants can use the GIF format,<BR>
>but HP is less generous, no that's not fair.  Let's just say they don't<BR>
>want their intellectual property to be public domain.<BR>
<BR>
Isn't it LZW compression and the company in question Unisys?<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
Date: Wed, 29 Dec 1999 23:28:41 +0000<BR>
From: SD Mooney <dom@cybergoths.u-net.com><BR>
Subject: Re: Drawing Program<BR>
<BR>
At 10:57 -0500 24/12/99, Ethan Henry <egh@klg.com>  wrote:<BR>
>It's akin to a patent on a cheese production process. The patent is not on<BR>
>_cheese_, it's on the process. Though patenting cheese would be cool. :)<BR>
<BR>
Ahh! But the US patent office is letting companies patent plants and <BR>
animals that have been around for years and obvious prior art (use by <BR>
native peoples in this case) exists. ISTR one of the biotech <BR>
companies trying this with common grain types?<BR>
<BR>
IMO this is morally questionable and a slippery slope to patenting cheese.<BR>
<BR>
Dom<BR>
<BR>
- ----------Dom Mooney---dom@cybergoths.u-net.com------------<BR>
"We tell the tales of heroes to remind ourselves that we too<BR>
can be great" - John Wick, 7th Sea<BR>
http://www.cybergoths.u-net.com   http://www.bits.org.uk/ <BR>
<BR>
------------------------------<BR>
<BR>
End of Traveller-digest V1999 #1603<BR>
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